AI Insights · Timothy · March 2022
Top 5 Geolocation Games on iOS in Uruguay Q1 2022
Discover the performance trends of the top 5 geolocation games on iOS in Uruguay for Q1 2022, including weekly downloads, revenue, and active users.
The first quarter of 2022 saw interesting trends in the performance of top geolocation games on iOS in Uruguay. Below, we break down the weekly downloads, revenue, and active user trends for the top 5 apps in this category, with data provided by Sensor Tower.
Pokémon GO
Niantic, Inc.'s popular game experienced varied weekly revenue, peaking at approximately $838 in the week of February 21. The weekly downloads showed an upward trend mid-quarter, reaching 323 in the same week. Active users saw a general increase, with numbers rising from around 8.1K at the start of January to a peak of nearly 9K in late February. However, the quarter ended with around 7.9K active users.
Tamadog - Puppy Pet Dog Games
Tamadog from Akita Limited Liability Company had a more modest revenue performance, peaking at around $101 in the week of January 17. The app saw minimal downloads throughout the quarter, with almost no new users. Active user counts were also low, starting at 26 at the beginning of January and dropping to 10 by late February.
The Walking Dead: Our World
Next Games' title saw fluctuating revenue, with a high of $110 in the first week of January and another peak of $105 in early February. However, the game did not see any new downloads throughout the quarter, and active user data was not available.
Five Nights at Freddy's AR
Illumix, Inc.'s game showed a mixed revenue trend, peaking at $128 in the week of January 24. The downloads were highest in the first two weeks of January, reaching 113 and 111 respectively, but dropped significantly towards the end of the quarter. Active users saw a decline from 158 in mid-January to 47 by early March.
Jurassic World Alive
Jurassic World Alive by Jam City, Inc. had a relatively stable revenue, with minor fluctuations and a peak of $36 in mid-January. The app saw a low download rate throughout the quarter, with the highest being 21 in early January. Active users remained consistent, starting at 36 at the end of December and fluctuating slightly, ending at 30 by the end of March.
For more insights into the performance of these and other apps, visit Sensor Tower.